This Folklore is my educated guess on what stories the Saxons shared in their Wine Halls and at their Sacred Groves. This is based on historical sources, university scholars (mainly German, Danish, and Swedish), and some less known Heathen sources that are even older than the Eddas like the Chronicon Lethrense. Nonetheless, this should not be taken as a "Saxon Bible", and for those Saxon Heathens who feel Snorri and some later sources are more accurate, I totally understand. How did the Eddaic stories evolve throughout the Germanic tribes over time? The Norse sources mention a God who fathers a God, who fathers three Gods. This does match Tacitus in the late first century CE. The Norse creation stories mention how Búri has a son Borr who has three sons: Odin, Vili and Vé. But Tacitus mentions a Tuisto, who fathers Mannus, who then fathers Ing, Irmin, and Istae. I believe the Tuisto to Mannus to Ing, Hermin (Irmin), and Istae genealogy is the beginning of the fully developed Norse Eddaic genealogy of Uuoden, which evolved over time. Therefore, this Folksaga is subjective, guessing based on pre-Icelandic sources, how the Germanic tribes to the south may have differed in their tellings. (i.e. Mudspelles is the Saxon word for "Ragnarok", Hel was originally only a location, not also a Goddess, etc.) This is an Eddaic summary, great for younger readers, 11 total pages in Microsoft Word, kept as a summary intentionally. For those who have never read the Eddas or Sagas, this is a short summary from creation to the end.
The earth is also called “Middilgard.” Some call Middilgard “Middle-earth.” Uurd (Fate) and the Shapers (Fates) spun their threads and determined Middilgard’s beginning and end. Uurd and the Shapers shaped Ginogigap, the great space, which contained cold and warmth. The cold and warmth were used by Uurd and the Shapers to shape Mudspelles (fire realm) and Nevalhem (fog-world). The cold and warmth were also used by the Shapers to shape the Irminsul, and its three roots. Uurd and the Shapers shaped three Rivers that flow in Nevalhem. One cold River was shaped, by the Irminsul’s Northern Root. A warm River was shaped in the South, by the Irminsul’s Southern Root. By this root was Uurd’s Well. In the middle of Nevalhem, flowed another River. By this River, was Mim’s Well. Mim’s Well contained unfathomable Wisdom. The Wisdom was so great that Irmin (also called Uuoden) could not fathom it.
The three roots of the Irminsul grew and became the framework on which Nevalhem would lay on upon. The Irminsul’s roots grew, the Irminsul’s trunk grew, the Irminsul’s branches grew. The branches grew strong, so the various gards (yards) like Middilgard and Esegard would rest on the Irminsul’s branches.
As Middilgard (Earth) grew Erða (Earth) gave birth to Tuisto. Tuisto gave birth to Mannus (Man). Tuisto therefore is the “grandfather of all North Peoples.” Mannus had three sons: Ing, Irmin (Uuoden), and Istae. Irmin (Uuoden) fathered Sassnoð (the father of the Sass people/Saxons), and Irmin also fathered Thunar (Thor). Ing fathered Hama. From the cold and warm forced rubbing against each other in Nevalhem, Uurd and the Shapers shaped Mim. Mim inhabited the Well of Wisdom, while Uurd and the Shapers then inhabited their Well in the Underworld. In Nevalhem, the Shapers shaped a race of Frost Giants who then inhabited Middilgard. In Mudspelles the Shapers shaped a race of Fire Giants. Other Gods were also born that would join the Ese per Uurd’s measuring, like Tiu, Fri, Hama, and Sib. The Elves were also born in Nevalhem, but they would build their home in Alfhem in the East of the Underworld.
The Underworld was shaped first by Uurd and the Shapers. In the North of the Underworld was Nevalhem. Hellea was in the western part of the Underworld, Mudspelles was in the South. Uurd and Uurd-Shapers’ regions were in the middle of Nevalhem. The central area of Nevalhem, Uurd and Mim’s region, is a large Sacred Grove, beautiful, fields of green splendor and grasses. Cold and dampness never touch it. Mim’s region is splendid, and Mim is the watchmen of Mim’s well.
Above the Underworld are the foundations of Middilgard, lying on the branches of the Irminsul. While Middilgard rested safely on the branches of the Irminsul, Middilgard was not safe or inhabitable by Mankind. Frost Giants were roaming Middilgard, making it uninhabitable for Mankind. While Middilgard was not habitable, the Ese (the Gods) were dwelling peacefully in the Underworld below, living carefree, in the Green Meadows. The Ese dwelled there in peace, with Mim and Uurd.
Mim’s Well was an amazing place, a Well of Wisdom, containing hard apple cider. Hard apple cider, and fruit wine, is the most delightful drink. The apple cider and fruit wine flowing in this well, were endowed with great wisdom. Each morning, Mim would drink from this Well, gaining immense Wisdom.
Irmin (Uuoden), Ing, and Istae, the sons of Mannus (Man) were the progenitors of the Ese (Aesir). The Ese became the progenitors of Irminthiod (mankind, humanity), whom Uurd measured would live on Middilgard. Uurd measured that Uuoden and his Ese should no longer dwell in the Underworld, but instead, were measured to live in Upper Realms. Uurd and the Shapers told Uuoden that he needed to clear Middilgard of the Frost Giants. Uuoden climbed up the branches of the Irminsul and saw the sad way that Middilgard was, with the Frost Giants not allowing it to grow trees, fields, and plants. Irmin, also named Uuoden, knew he did not have the Wisdom to make Middilgard inhabitable for Mankind. Uuoden or Irmin knew though, that if he were to go and visit Mim and the Well of Wisdom, that he could drink the Hard Apple Cider of Mim’s well and gain the Wisdom needed. When Uuoden approached Mim, Mim informed him that he would not give Uuoden any drink until he proved himself worthy. So Uuoden hung himself on a tree with rope, for nine days, giving himself up, without any drink, food, or nourishment, to show himself worthy. Uuoden pierced himself with a spear, crying with tears, listening to the song of Runes from the Well, until Mim released him from the rope, after nine days. Mim then allowed Uuoden to drink the Hard Apple Cider from his Well. Uuoden was now famous for his knowledge, and his deed of self-sacrifice.
Uuoden (Irmin) and his brothers, Ing and Istae, then went up the branches of the Irminsul and slayed the Frost Giants on Middilgard. The blood of the Giants made the oceans, seas, and rivers on Middilgard. The Giants, while their Ferah (life-spirits) were destroyed, death does not destroy any souls. The Frost Giants souls moved first the Nevalhem, but then quickly left the Nevalhem returning to the northern regions of Middilgard, far north of Mankind, where they did find happiness in the intense cold. There they built a hall and their home; Uurishem. The Frost Giants spread sickness and disease from their bitter coldness southwards towards Mankind.
Uuoden and the Ese used the Frost giant bodies to create land, so that their blood would not flood Middilgard. The Shapers and Mim shaped the landscape of Middilgard. Mim was the father of two children: a son named Mano or the Moon, and a daughter named Sunna or the Sun. The Alfe (or Elves) created two horse drawn carriages, one for the Moon and one for the Sun. Skinfasi the horse drove the Sun, and Hrimfasi was the horse that drove the Moon. High above Middilgard, the Moon and the Sun fly driven by their horse drawn carriages.
Uurd and the Shapers shaped the Alfe (Elves). Mim trained the Alfe (Elves) in the art of making weapons and tools, the trade of a blacksmith. The Alfe build Alfhem (Elf home). Uuoden gave the Alfe the task of guarding the Sacred Groves and forests in Middilgard, the realm of Mankind. The Alfe however became enemies of Mankind. They did not agree with the treatment of the Sacred Groves and Rivers by the Southern Peoples on Middilgard. The Alfe would shoot arrows of disease and sickness at Mankind. The Ese and the Elves became enemies.
Uurd and the Shapers spun their threads. They determined that Uuoden and the Ese should not remain in Middilgard, despite their honorable treatment in making it inhabitable for Mankind. Uuoden was shaped with an understanding of war and an understanding of deeds of strength. Uuoden’s children, when shaped in their mother’s womb, were given skills by the Shapers. Thunar and Sassnoð, were born to be Gods of War. The Uurd Shapers measured that Uuoden and the Ese should live in Esegard. Esegard was seated high above Middilgard, and the Ese would be in a position of height, to watch the safety of Mankind. The Ese built Esegard, their dwelling, up in the highest branches of the Irminsul.
Uurd and the Shapers spined their soth (thread) and determined that Ing and his descendants, along with Erða, would keep Middilgard’s time, keep the tides of the oceans flowing, keep the rivers flowing, and keep the pace of the Seasons, Winter and Summer. Ing and Erða begin the time period called “day” with Night, and ensure the sun rises in each morning, and complete Day with the Sun setting, and the Moon rising. Ing and Erða keep the time measuring Moon Waxing and Waning, for Mankind to count the Days. The Times and the two Seasons are under the control of Ing and Erða. Erða is the Goddess who unites man and woman with allowing Mankind, who is mortal, to have continuing generations. Ing and Erða also have amazing courage and are always ready to join the Ese in war to keep Middilgard and the Irminsul safe.
The Ese built the Weg (pronounced “way”) so there would be a safe passage between Esegard and the Underworld where Mim and Uurd and her Shapers dwell. The Weg is a road, that connects the Seven Realms or Worlds. The Weg extends passing from Nevalhem in the Underworld, and travels upwards, through Middilgard, all the “way” up to Esegard, passing through all Seven Worlds. The Weg (or Way, or Road) is protected by Runes, carved all throughout.
In Esegard, halls were built. These halls were high, with horns. The grandest High Horned Hall was built for Uuoden. Other great halls were built for the other Ese. There is also a watchtower where the Ese have watch over Uurishem, and Middilgard. From this watchtower, the Ese can see the Underworld and Mudspelles. Uuoden’s wise Ravens Hugi (Thought) and Mod (Mood), fly from Esegard to the other six worlds or realms every day, to deliver news to Irmin, also called Uuoden. Uuoden also has two wolves.
Everyday the Ese make use of the Weg. While the Ese have horses that can swim through the air, the Weg is much faster, allowing fast travel through all seven worlds. Uuoden and Mim exchanged oaths of loyalty. Uuoden fathered Sassnoð, who became the God of Warriors. Sassnoð’s Mother was Fri. Uuoden fathered Thunar with Erða. Uuoden also fathered Baldag.
The Elves used their blacksmith skills to make treasures and other great gifts for the Gods. Sassnoð received his sass (knife), a shield, and his helmet of invisibility. Thunar received his belt of strength that he wraps around his waist, and his chariot that he drives with two goats amongst the thunderclouds, as well as his hammer. Uuoden was given a spear. Baldag was given a ship. Hama, was given a battle horn that could be heard throughout the whole of Middilgard. Uurd and the Shapers spun their threads and measured that Mim should take Hama’s horn for safekeeping and hide it in the Irminsul’s thickest branches, where it would remain until Mudspelles would begin. Hama was appointed as guard of the Weg. The Gods were also given Apples of from Erða, Apples that stopped aging. While the Gods are mortal, the Apples prevent aging, so the Gods can live without aging or death. The God’s Life Spirits however, could be killed with weapons, which the Apples cannot protect Life Spirits. Death cannot destroy the Souls of the Gods, which are immortal.
A human is conceived each time fruit falls from the Irminsul. There are countless Ferah (life-spirits) awaiting birth, each must be shaped by the Shapers inside the mother the Shapers chose for them. All three Shapers are always busy spinning and shaping. There are many mothers and many Ferah waiting for wombs to be placed in. Every person enters Middilgard as fruit from the Irminsul. Every person is chosen and shaped by Uurd and her two sister Shapers for the mother and womb it is placed in, the status in life it will hold, and the Fate it will live out. Uurd determines which of the three classes of society each human will enter: the nobility, the freemen, or the laborer. These are the three classes of humanity Uurd has allotted for mankind. All humans from each of the three classes are honored with divine birth.
Uurd and her Shapers are exceedingly beautiful. The Shapers tend Uurd’s Well and pour the white water from the well on the roots of the Irminsul daily. Uurd’s Well has silver-white waters, in which two white swans swim, and over which the Irminsul spreads eternally green meadows. The two swans make beautiful music that is heard by the Ese. Everything that touches the waters of Uurd’s Well becomes bright white in color and endowed with strength.
Mim’s Well of Wisdom is at the Irminsul’s middle root. Uuoden hung himself on the Irminsul with rope, and speared himself, for nine days, to obtain the drink of Hard Apple Cider, to give him Wisdom and Knowledge. Through this, Uuoden earned the Wisdom of the Runes. Uuoden has immense Wisdom. Sassnoð was taken to Mim’s well, and Mim gave him a drink of hard apple cider, giving him knowledge of the Runes. Sassnoð shares Rune knowledge with mankind. While Sassnoð spreads the Rune knowledge to mankind, Uuoden spread the Rune knowledge to the Ese. Mim sent the knowledge of Runes to Uurishem, which was later put to ill use by the Giants. Mim also sent the knowledge of Runes to Alfhem.
Because Uuoden was driven by his thirst for knowledge, he sank one of his eyes in Mim’s Well of Wisdom. When Uuoden appears to humans, he shows himself having just one eye, so all know Uuoden for who he is.
Uuoden wears a wide brimmed hat and is strapped in a blue cloak. Uuoden rides his eight-legged horse Sleipnir, considered the best of all horses. Mounted on Sleipnir with his wolves running at his side, Uuoden often hunts by night, riding through the air. Uuoden’s ride clears Middilgard of spirits of sickness and disease, floating through the air, which the Frost Giants intend to give to Mankind.
Uurd and the Shapers measure (determine) the course of life’s events and life’s length of soth (thread) given to each person, and even all living creatures, whether human, God or Goddess, Elf, or Giant. Uurd also determines the outcome on the battlefield. Uuoden is happy when mankind follows his wisdom and ethics. Uuoden is a seeker of Wisdom and Truth. Uuoden prefers mankind to grant hospitality. Uuoden finds it undesirable for travelers to remain in the cold. Uuoden hates cowardice and loves bravery. Treuua (loyalty) is the ideal to one’s family and people.
Thunar, son of Uuoden and Erða, has broad shoulders and is extremely muscular. Thunar has red hair and a thick red beard. Thunar, while having a great sense of humor, can also quickly grow angry. Thunar has a quick temper when he is irritated. Thunar is the God of Thunder and he drives his chariot when it rains. Two goats pull his chariot. Thunar has a belt of strength and a hammer. Sib is Thunar’s wife and has great beauty and golden blonde hair.
Sassnoð, the son of Uuoden and Fri, brother of Thunar and Baldag, has been Thunar’s companion on more than one of his journeys to Uurishem. Sassnoð is the God of War and of Warriors, the God of the sass (short sword or long-knife). Sassnoð gave birth to the Saxon / Sass people. In the Old Saxon language, “knife” was the word “Sass”, which is also the word that means “Saxon”. A Sass was one of the Knife People (or Saxon people). The Sasses and Saxons are Sassnoð’s people. Sassnoð has a long-sass (knife), a shield, and a helmet of invisibility.
Fri, the wife of Uuoden and mother of Uuoden’s son Sassnoð, is a good mother. Fri exercises her own will, and not always that of Uuoden. Fri often gets involved in Uuoden’s affairs following her own mind. Fri owns a feather-hamo (feather shirt) that gives her the ability to fly. The shirt is made from falcon feathers.
Tiu is the son of the Giant Humir and is the God of courage and government. Tiu showed amazing courage when he agreed to stick his hand in the mouth of the giant wolf Fenrir.
Uuoden Tests Sleipnir
Uuoden rode out to test Sleipnir, his amazing black horse. Sleipnir swam with speed using his strong legs to fly through the air. He was the best horse in Esegard. Uuoden rode over Uurishem looking down on the Frost Giants’ dwellings. Uuoden heard a voice from below call, “Who are you riding your horse through the air?” The voice was that of the Giant Hrungnir, the greatest Frost Giant warrior, the Sassnoð of the Giants. Hrungnir owned a horse, Gullfasi, which he loved to ride. Uuoden called down to Hrungnir, “There is no horse like mine in Uurishem.” “We will see!” said Hrungnir, jumping on Gullfasi. Uuoden guided his horse towards Esegard, and the two raced. Hrungnir was so focused on winning the race he had no idea that he flew with Uuoden into Esegard. The riders stopped at Esegard’s Wine Hall, and the Ese invited the Giant in for some Apple Cider, following Uuoden’s Wisdom of Hospitality. Hrungnir did not see Thunar, and sat in Thunar’s spot, taking Thunar’s scalon (drinking cup). Hrungnir felt with Thunar’s cup that he could drink all the hard apple cider in Esegard. He boasted that he could knock down Esegard’s walls and kill any of the Ese sending them to Hellea. He kept up his boasts for some time. However, the Ese grew tired of his boasts and called upon Thunar to show him that a Giant, under the laws of hospitality was sitting in his seat. When Thunar entered the Wine Hall he asked what had took place and how a Giant was sitting in his seat. Hrungnir stated that he was invited in after racing against Uuoden. He stated that he would not turn down a duel. Hrungnir was unarmed due to his excitement for racing, but that he would gladly fight Thunar in Uurishem fully armed. Both Thunar and Hrungnir set the terms for a duel the following day. Hrungnir returned home on Gullfasi and the upcoming duel was greatly discussed in Uurishem. When the duel finally came, Hrungnir put up a long fight against Thunar, but in the end, Hrungnir was killed. Thunar returned to Esegard victorious.
Thunar tries to catch the Middilgard Worm
The Giants gave birth to two mighty creatures: Fenrir the Giant Wolf, and a Worm. Uuoden, with wisdom gained from the Apple Cider from Mim’s Well, recognized that action needed to be taken against the Giants’ offspring. With the help of his son Sassnoð, Uuoden captured the Worm, and cast it out of Esegard. Uuoden and Sassnoð cast the Worm into the great ocean that encircles Middilgard. The Worm grew so big in size, that it now surrounds Middilgard with its tail in his mouth. By this, the Worm became known as “the Middilgard Worm,” holding the water in place around Middilgard with his tail. When the Middilgard Worm lets go of his tail, Mudspelles will come.
The Gods held a Thing to decide what to do with Fenrir. The Gods decided to ask the Elves to create a magic rope to bind Fenrir. The magic rope was made of mountains’ roots, bears' sinews (nerves), fish’s breath, the sound of cats’ feet, women’s beards, and birds’ spit. The magic rope is the reason why these ingredients no longer exist. The Gods played with Fenrir daily, with Fenrir agreeing to be tied by rope, and always escaping. But this time, the Gods had the elven magic rope and dared Fenrir to be bound by the seemingly thin string. Fenrir sensed the Gods' deceit and refused to be bound unless one of the Ese put his hand in his mouth. Tiu, the God of courage agreed, and when Fenrir realized he could not break the magic rope, Fenrir bit off Tiu’s hand while the Ese rejoiced. Fenrir will be bound until Mudspelles. After this, the Middilgard Worm and Thunar became enemies. Fenrir and Uuoden became enemies as well.
One day, Thunar decided that he would attempt to catch the Middilgard Worm and kill it. Thunar disguised himself as a young boy and went fishing with the Giant Humir using the head of Humir’s largest ox as bait. Thunar prepared a long and strong line with a large hook. Thunar and Humir rowed out as far as Humir normally went to fish, catching whales. However, Thunar urged Humir to row out further and further into the ocean, despite Humir’s warnings. Thunar then revealed his identity to Humir, insisting that he row out farther. The Middilgard Worm bit the ox head, and Thunar pulled the Worm’s head out of the water, causing poison to drip out of his mouth. Thunar grabbed his Hammer to kill the Worm, but a panicking Humir cut the line, allowing the Worm to sink back down beneath the waves, to Thunar’s dismay.
Baldag & Hoðer
Baldag, son of Uuoden was considered the most beautiful man in Middilgard. Baldag was beloved of all. Baldag had premonitions through dreams of his death. Fore-sayings also indicated that evil threatened him. The worried Gods turned to Mim and Uurd, the Irminsul’s guardians, for advice. Uurd saw Baldag’s hidden Fate but did not speak of it. Neither did Mim. The Soothsayers in Saxony also saw Baldag’s Fate.
Baldag was a Saxon drohtin, owning land in Westphalia. Baldag’s armor had been forged by the smith Uueland. Baldag’s horse, in whose saddle he made his journeys, wrenched its foot and could not be cured by the healing charms of the Goddesses, but only by Uuoden.
In Middilgard, a Saxon warrior named Hoðbrod gave birth to a son named Hoðer. Hoðbrod wanted to rule Nordmannia (Denmark) and fought Halga brother of Hroðgar. Hroðgar built a great wine hall in Denmark. Halga fathered a son named Rolf Krage. In battle, Halga slayed Hoðbrod. Hoðbrod’s son Hoðer was a great warrior, maybe the greatest of all men on Middilgard. Hoðer was a Drohtin in Saxony. A maiden named Nana fell in love with Hoðer. One day Baldag was journeying in Saxony and saw Nana bathing. He fell violently in love with Nana. When he realized that Nana was in love with Hoðer, he vowed to slay Hoðer.
When Baldag attacked Hoðer, Hoðer plunged his long-sass named “mistletoe” into Baldag’s side. Hoðer killed Uuoden’s son Baldag in battle, and he even pursued Uuoden and Thunar but to no avail. After this battle, Hoðer married Nana. Sassnoð then traveled to Middilgard and killed Hoðer, avenging his brother.
When the Ese heard the news of Baldag’s death they were devastated. Uuoden was so grieved, he rode Sleipnir down into the Underworld and talked to Mim. Uuoden ripped out one of his own eyes and threw it into the Well of Wisdom. Uuoden then grew even greater in Wisdom. Uuoden realized Baldag would travel to Hellea, as death doesn’t destroy the souls of the living. Then Baldag would make his journey to the Meadow, the place of the Halls of the Ancestors. Then Uuoden grew calm and rode from Mim to Uurd. Uurd informed Uuoden that she measured Baldag’s soth (thread) the length that was shaped for Baldag. Uuoden asked Uurd to give him knowledge of the Future. She sang about the final days of Middilgard, about Uuoden’s death, and about Mudspelles’ flames. Uuoden did not fear Uurd’s measurement of his future. Uuoden had always encouraged his followers to fight to their deaths, and accept the length of their threads. Uuoden wanted to do the same, to die in battle. Uuoden accepted that as the Fate in which Uurd and the Shapers measured for him. Uuoden found peace since he had heard that Baldag would dwell peacefully in the Halls of the Ancestors in the Meadow.
Sassnoð took Baldag’s body and brought him to Esegard’s western shore, where a ship named Hringhorn was. On the ship, they built a pyre. Uuoden took Baldag’s body in his arms and laid Baldag upon the pyre. Sassnoð ignited the fire with friction, and Uuoden took off his arm-ring and placed it upon Baldag. Hringhorn drifted out into the sea of air while the Ese remained watching until the ship, engulfed by flames, had sunk behind the horizon. It ferried Baldag to the Underworld’s western gate. Here Baldag arrived in the Underworld and went through the green fields to the castle Breidablik in Esegard’s Green Meadow.
Sassnoð and the Birth of the Saxon Peoples
North of Old Saxony, in the land of the Northmen, is where Erða (also known as Nerthus) gave birth to Tuisto. Tuisto gave birth to Mannus (Man). Mannus had three sons: Ing, Irmin (Uuoden), and Istae. Irmin (Uuoden) fathered Sassnoð (the father of the Sass people/Saxons), and Irmin also fathered Thunar and Baldag. Ing fathered Hama.
At first, all the descendants of Mannus spoke the same language. However, over time, Mannus’ descendants grew into many tribes. South of the Swedes lived the Danes, Chatti, Longobards, Angles, Saxons, Frisians, and many other tribes. In the beginning all the tribes of Mankind lived peacefully. Later, as the spirits of sickness and disease came to Mankind from the Frost Giants, tension arose. Hate found its way to the Southern Peoples, who accepted ways different from those of the Northmen. These spirits of hate would later destroy the unity and faith of the Northmen. However, Uurd has decreed that the descendants of Mannus would one day, after Mudspelles, find their unity and their Aldsidu, their Old Customs, their ancestral ways.
Uurd decreed that Sassnoð’s tribe, the Saxons, would dwell south of Denmark, in the land of Middilgard called “Saxony.” There the Saxons dwelled, speaking their sacred tongue, the Old Saxon language. The word “Sass” or “Sahs” is the Old Saxon word that means “knife” and “Saxon.” The Saxons were people of the “knife” named after their tribal weapon and God of the Knife, their Father, Sassnoð son of Uuoden, brother of Thunar. All Hail Sassnoð and the Saxon Ancestors!
Overtime, the Saxons forgot their Ancestral Ways, their unity and their love for the Ese disappeared, accepting a foreign god of hate. The Saxons were forced into peoples of hate and murdered many in the name of this false god over the centuries. They gave up their identity as Saxons. Uurd decreed that one family of the Sass clan of Saxons, would move to America. Albert Sass, son of Heinrich Sass, son of Johann Sass, son of Johan Sass, a descendent of Sassnoth, son of Uuoden would come to America, leaving the once great Old Saxony, now a land of genocide and murder under the foreign god. Albert Sass fathered Gerald Sass, who fathered Robert Sass, who fathered Jordan and Joseph Sass in the new land of America. It is an eternal tragedy that the Saxons merged with other christian people, becoming Germans, ceasing to be Saxons. These German christians murdered all who did not accept christ for centuries and became people of hate. 1,000 years of genocide in the First Reich, brought a short Second Reich. Uurd and the Shapers did not wish for Albert Sass and his family of Saxons to live through the terrible Third Reich, the work of a false foreign god of hate. The German nation had truly lost their Ancestral Ways. Uurd and the Shapers measured that Robert Sass, would return to the Aldsidu, the Old Ways of the Saxons, and share these ways with his Sass descendents.
Back in Old Saxon Heathen times, like other Northmen, the Saxons had their own World Tree, the Irminsul. They also held their Thing at Marklo, where the Gods decreed Uurd’s Fate to the nation each year. At Marklo, justice was administered to the Saxon Tribe.
Uurd, the idis of Fate, is also the idis of death. Uurd measures every person’s length of days and the hour of their death. Uurd determines everyone’s caste in life, one’s social status. Uurd and her Shapers preside over the Past, the Present, and the Future. Uurd is also leader of the Shapers. When death occurs, the Shapers identify the Folk who lived honorably to be taken to the Meadow of paradise. The Shapers convey all the glorious dead (those who lived honorably) to the Underworld, to the Hellea Gate. The Shapers also take them from the Underworld over the Weg to Esegard, to the Green Meadow and paradise, and the Halls of their Ancestors. To those who lived dishonorably, evil wights will take their souls to Hellea, where their souls will remain.
Before going to the halls of the Sass or Saxon Ancestors, first a soul is taken to the Underworld, through the Hellea Gate. All come to the Hellea Gate: women, children, heroes, thanes, and drohtins, they all will come through the Hellea Gate. After going through the Hellea Gate, all travel to a river in Hellea, where Uurd holds a Thing. To those who did not live according to the customs of Uurd and the Ese, they are decreed a Fate to remain in the part of Hellea (or Hel) in the lower realm of the Underworld, and not partake in the Halls of their Ancestors in the Meadow. To all those who lived honorably, they go to the Halls of their Ancestors in the Meadow, to partake in bliss for eternity. They are taken by the Shapers to the Green Meadow of Esegard, where they will feast with their Ancestors doing Sumble in the Wine Hall of their Ancestors with scalons fully poured.
While the Scandinavians call it “Ragnarök”, the Saxons call it Mudspelles. Mudspelles will come at the end of a Winter. Uurd and the Shapers have decreed Mudspelles, so the Gods have no power to stop it. The days will get long, the sun will rise high, making daylight much weaker. Erða will struggle to produce any new trees or plants. With the sun rising higher, the length of the days will increase. Erða will not have the warmth to keep crops growing. Fires will start in the South. Despite the cold in the north, the fires in the south, from Mudspelles will devour Middilgard. The Fire Giants will bring about Mudspelles, by assembling for war, and devouring Middilgard with Fire. The Frost Giants will advance from Uurishem, and the Elves will join the Giants in fighting the Ese, as enemies of the Gods. The Irminsul will release Hama’s horn. Hama will grab his horn, blowing it to signal to the Ese that Mudspelles as come.
The Ese will hold Thing, with Uuoden acting as law-speaker. The Ese will vote on each warriors’ place in battle. They will encourage one another before heading off for war. The Ese will depart down both sides of the Weg. The Frost Giants will leave their realm, and move southwards, creating winter storms and hail. Uuoden will fight many of the Giants nobly. However, Uurd and the Shapers determined that Uuoden would meet his doom. Uuoden will fight the Wolf Fenrir, but Fenrir will defeat and kill Uuoden. Sassnoð will defeat and slay Fenrir, severing Fenrir’s head with his mighty Sahs (knife). Sassnoð will also defeat a giant worm in Uurishem guarding a great treasure hoard. Sassnoð will fight many Giants, using his helmet of invisibility, and his sword and Sahs (knife.) Sassnoð will slay hundreds of Giants but in the end, would be overwhelmed by Giants. Sassnoð will die nobly, knowing he avenged Uuoden.
His deeds of strength will be remembered, sung forever. Erða will fight with amazing skill killing hundreds of Giants, but she too will fall. Thunar will battle the giant Worm, and while he will slay the Worm, the Worm will drip venom on Thunar, taking Thunar’s life. The giant Worm (or Serpent) is also called the Middilgard Worm. Tiu will find Garm, the guard dog of Hellea. Tiu and Garm will kill each other.
The Weg will be destroyed by the Fire Giants. All the Ese, Elves, and the Giants will be wiped out. All will die, as Uurd and the Shapers decreed, as Uurd and the Shapers measured out.
Middilgard will be burned completely by the Sun, which will suddenly move closer and closer to Middilgard, burning it into flames and ashes. But as Fire brings nutrients to the ground, these nutrients will keep the Irminsul’s roots well fed, allowing the roots to grow again. The Irminsul will arise from her devastation, sustained by these nutrients and the mists of the Underworld. Rejuvenation will come. Middilgard will grow again on the branches of the Irminsul, with skies of deep blue, as blue as Uuoden’s cloak and hat. All will be anew, with green meadows, fields bearing immense crops, blue rivers and streams next to Sacred Groves. Erða will again give birth to Man, and Mankind will again perform blots to the Ese, and celebrate Sumble in Halls. Uurd and the Shapers measured rebirth. The evil spirit of monotheism that plagued Man from the south, will not raise its head again. Aldsidu (the Old Ways) will again be peaceful, as it was with all the Northmen. The foreign god of hate will be forgotten.
After Mudspelles, the Gods will be taken first to the Underworld, then to the Meadow, and they will speak of the wondrous Irminsul which survived devastation and bloomed with renewed strength. Mim’s Spring of Wisdom will rise to its brim again, and all the Gods, Elves, Giants, and Mankind will marvel at Uurd (Fate) and the Shapers, and the Runes.
On the new Middilgard, fields will again bear their produce. All mankind will enjoy a time of peace. Music will be made again, with songs of joy being passed on to each new generation.
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